For a change we will not look to illustrations but watch videos of speed sculpts. Here is the 3D Art of Victor Lobo!
in the actuality I don’t have a job, so I think that I’m not a professional. And it is an advantage, because I can confused and I don´t have to make everything perfect .
But as you know in this moment all people criticize everything, not is important if they know or not know they are talking, but they give their opinion. And it is not important, but is as noisier.
I had a website, but it was expensive for me. it was a good experience for me. Because I wanted make a website where I could write about 3d, design and my personal/professional experience.
But it is frustrating, is difficult to make a site if you don’t make massive spam. And I don’t like make it.
Yes I have any things in my mind. But many personal speed sculpts have finished in the paper bin. Because this character is not good, or this is not I wanted to make. And I destroy this characters.
I want to make a personal short film. And I want to do a good channel for people who are interested in 3d.
I worked freelance for a great design company Tankalab. And the rest have been menial jobs, where what mattered was the speed and was cheap and not the quality. And that’s frustrating, because if you do something of poor quality, you cant to show it to future clients.
Do you think it’s possible to describe the process of your art style, what are the does and don’t, the important aspects you set yourself to achieve your style of design?
My style is the Gen 13 and Spawn comics, are the old cartoons: Dragon Ball, Lupin, Oliver and Benji or the X-Men that i remember. But now I love the Loish artwork, Jean-Marc Borot is incredible, Jeff Scott Campbell, Jim Lee, Patrick Brown or Pedro Pérez are great artists that inspire me.
For your Designs, do you start manually the sketches or do you start straight with the software?
Of course, this is so. You can start with a model o with a sphere and make a character. The software not is important. The important thing is to dare and experiment. Be willing to learn and enjoy.
What is your current profession?
Any. I don´t have income, I don´t have job and I think either projection. I want to work but I think it is very difficult to enter the world of 3D, at least in Spain. Or maybe I have not looked enough.
And my favourite, 3d print, you can make a figure (Toy) with the original archive. It is interesting.
What is your dream for the next five years?
This year I will to make many demo reels. One to Animation, one other to Modelling, other to sculpture and one to 3D generalist. But I have a handicap,
I use Cinema 4D and this software not is used a lot in the industry. But I have hope.
So I will follow making the things as I think. And I hope someone will appreciate.
I’ve never read many books. But I have red comics, for example: X-Men, Gen 13, Spawn, Dragon Ball, Danger Girl, or Batman and the Killing joke.
|Profession||Hobbyist and Professional|
|Tools||ZBrush and Cinema 4D.|
|Work||nAimation, Modelling and sculpts|
|Favorite Artists||Cyrille Dethan, Paloma Alperi, Greyscalegorilla and Luis Gómez Guzmán|
|Website||Speed sculpts on YouTube and Facebook page|